Website powered by

Elven Ruins

This is a personal project i've benn working on.
It is my first approach to Unreal Engine.
I want to achieve a fantasy looking world but realistic at the same time.

I was thinking on a little scenario where our hero goes and descover an ancient elven ruins where lies a she-elf famous warrior's tomb. They are a special and almost lost breed of elves, they are bigger, faster, stronger than the regular elves. So our hero is looking for this power so she can save her people from the human expansion and domain.

I am working on the design of our hero, so I will update later.

I use 3ds max to model the structures and zbrush for the statues. The terrein was sculpted in unreal. The torches and fireflys are unreal particle system. The trees and grass are from Archmodels and stones, twigs, stumps are frome megascans library.

I made the textures with substance painter and designer.
And 3d coat to uv's.

I love this angle.

I love this angle.

Night Version

Daylight Version

Assets

Assets

Assets

Assets

Assets

Assets

First steps

First steps

First steps

First steps

First steps

First steps

First steps

First steps

Blockout

Blockout

Concept

Concept